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Softworks is

strictly musings in un-strict fashion. Just wondering how to think about software interaction and how you divvy it up——-

any piece of art that is conceived in such a way that some aspect of its realisation must be formalised as software.

‘worksware’ is the actual programme or patch(es) written for the piece

Ideally in this group there will be a proportional amount of “control and communication between the animal and the ‘machine’”* One example of this is In Thomas Gardner’s Lip-Sync

(As I understand it), the musical instruction includes a lot of interpreting text with improv instructions. Then spoken texts act as gates to signal playback/process the improvisations already performed. I wouldn’t be surprised if the spectromorphology of thewords, isn’t used a signal information, i.e. using the envelope of a word to shape or process the playback/process.
This is a nice example of the kind of interactive lattitude that softworks and worksware afford.

Machine is an innapropriate word in it’s present sate of definition. A Machine is a combination of the two or more or the seven simple tools;

* Lever
* Wheel and axle
* Pulley
* Inclined plane
* Wedge
* Screw
As this is more or less just a traditional list stemming from Archimedes’s study of them and going down through to Gallileo’s ‘Mecanics’ maybe it’s fine that machine is the term. I just find it all a bit ‘blindly forward’ of the field as a whole. Can I just put ‘gate’ in that list?

* Lever
* Wheel and axle
* Pulley
* Inclined plane
* Wedge
* Screw
* Gate

Ha! done.